Card Header: Types, size and tagline
- Aggressive [T]
- Charge (2)[A]
- Dodge* [C]
- Pounce (3)[C]
- Beast Handler (4)[L]
- Favoured Allies (Setir Skerrat)[T]
- Powerful [C]
- Ranger [T]
- Savage [C]
- Skerrat Trainer (4, Beast Handler(3))[T]
Card Footer: Race and cost
This model always gets a Combat Action if there are any enemy models within 3”.
Fight a combat against an adjacent enemy immediately after this model has moved using its Basic Movement. This model may not benefit from support but casts 2 additional Combat Stones. This ability may not be used if this model had to Move Cautiously.
Force your opponent to turn over one successful Erac.
Use this model’s Combat Action to move up to 3” and fight a combat against an adjacent enemy model.
Beast Handler (4)[L]
Activate up to 4 friendly Beasts.
Favoured Allies (Setir Skerrat)[T]
This model allows you to take models of type Setir Skerrat as allies. Those models and this model may treat each other as being friendly.
Any blows that are landed by this model must be saved with a -1 modifier.
This model may move over difficult terrain without Moving Cautiously.
If all successful casts are Erac then any blows landed on the enemy must be saved with a -1 modifier.
Skerrat Trainer (4, Beast Handler(3))[T]
At the start of the game, up to 4 Skerrat(s) in the force may be given the Beast Handler(3) ability.