Engineer Olanore
Identity Card
Card Header: Types, size and tagline
Engineer Olanore
experimental
- Civilian
- Unique
Small
Stats
Movement
6"
Attack
1
Support
0
Save
5+
CR
6"
Stamina
1
Abilities
- Commander (8)[L]
- Master (3)[T]
- Proud [T]
- Venerated [T]
- Protected (3)[T]
- Resourceful* (2)[S]
- Contraption (1)[S]
Card Footer: Race and cost
Empire – Core
Cost50
More Information
Abilities
Commander (8)[L]
Activate up to 8 friendly or allied Elites, Troops or Civilians.
Master (3)[T]
This model may be accompanied by up to 3 Apprentices.
Proud [T]
This model may only be Activated Directly.
Venerated [T]
If this model is killed then permanently discard one of this player’s Initiative Counters from the pool.
Protected (3)[T]
This model may be accompanied by up to 3 Rare models.
Resourceful* (2)[S]
This model gains 2 of the Activation abilities below. Each ability costs one Stamina to activate
- Confused orders [A]*: The Engineer may select one enemy Troop within Command Range that has not yet been activated this turn. He may activate it and get it to move and use any activation abilities it has as if it was on its side. This ability may never be used to initiate combat.
- I can teach it tricks! [A]*: The Engineer may select one friendly Beast within Command Range. The beast gains Combat Trained(2) for the remainder of the turn.
- Lay of the land [A]*: The Engineer may select up to three enemy Troops within Command Range. These may only move cautiously for the remainder of the turn, and may not use any abilities that would increase their movement.
- Over There! [A]*: The Engineer may select one friendly Troop within Command Range. That troop gains +2 movement on their activation that turn.
- Tactics, Lass! [A]*: The Engineer may select one friendly Troop within Command Range, who in turn selects 2 other Troops within its Command Range. These may immediately move cautiously. This does not count as having been activated.
- Up and to the left a little… [A]*: The Engineer may select one friendly Troop within Command Range. The troop gains Combat Trained(2) on one ranged attack on that turn.
Contraption (1)[S]
This model may be equipped with 1 Contraption items.