Kimut Tikaan
Identity Card
Card Header: Types, size and tagline
Kimut Tikaan
experimental
- Elite
- Unique
Large
Stats
Movement
8"
Attack
5
Support
2
Save
4+
CR
6"
Stamina
2
Abilities
- Captain (6)[L]
- Commander (4)[L]
- Charge (2)[A]
- Combat Discipline* [C]
- Combat Trained (2)[C]
- Powerful Charge [T]
- Ranger [T]
Card Footer: Race and cost
Dhogu – Core
Cost150
More Information
Abilities
Captain (6)[L]
Activate up to 6 friendly Troops or Civilians.
Commander (4)[L]
Activate up to 4 friendly or allied Elites, Troops or Civilians.
Charge (2)[A]
Fight a combat against an adjacent enemy immediately after this model has moved using its Basic Movement. This model may not benefit from support but casts 2 additional Combat Stones. This ability may not be used if this model had to Move Cautiously.
Combat Discipline* [C]
Recast any or all Combat Stones.
Combat Trained (2)[C]
Recast up to 2 failed Combat Stones. Can be used once per combat.
Powerful Charge [T]
If this model ends its move more than 4” from its starting position during its turn it gains Powerful until the end of the next Combat Phase. Blows landed by a model with the Powerful trait are saved with a -1 modifier.
Ranger [T]
This model may move over difficult terrain without Moving Cautiously.