Card Header: Types, size and tagline
- Captain (6)[L]
- Commander (4)[L]
- Charge (2)[A]
- Combat Discipline* [C]
- Combat Trained (2)[C]
- Powerful Charge [T]
- Ranger [T]
Card Footer: Race and cost
Activate up to 6 friendly Troops or Civilians.
Activate up to 4 friendly or allied Elites, Troops or Civilians.
Fight a combat against an adjacent enemy immediately after this model has moved using its Basic Movement. This model may not benefit from support but casts 2 additional Combat Stones. This ability may not be used if this model had to Move Cautiously.
Combat Discipline* [C]
Recast any or all Combat Stones.
Combat Trained (2)[C]
Recast up to 2 failed Combat Stones. Can be used once per combat.
Powerful Charge [T]
If this model ends its move more than 4” from its starting position during its turn it gains Powerful until the end of the next Combat Phase. Blows landed by a model with the Powerful trait are saved with a -1 modifier.
This model may move over difficult terrain without Moving Cautiously.