Hunter

Identity Card

Card Header: Types, size and tagline

Hunter
  • Elite
Small
Making a living hunting dangerous beasts

Stats

Movement
6"
Attack
3
Support
2
Save
5+
CR
6"
Stamina
2

Abilities

  • Beast Handler (4)[L]
  • Combat Trained (2)[C]
  • Confuse* [A]
  • Get ’em!* [A]
  • Pathfinder (4)[S]
  • Ranger [T]
  • Solo [T]

Card Footer: Race and cost

Empire – Orel
Cost 30

More Information

  • Abilities

    • Beast Handler (4)[L]

      Activate up to 4 friendly Beasts.

    • Combat Trained (2)[C]

      Recast up to 2 failed Combat Stones. Can be used once per combat.

    • Confuse* [A]

      Select a Beast model within this model’s Command Range. The model may not use any Combat or Activation Abilities for the rest of the turn.

    • Get ’em!* [A]

      Select one friendly Beast model within this model’s Command Range to initiate a Combat Action. Both sides may benefit from support.

    • Pathfinder (4)[S]

      At the start of the game you may choose not to deploy this model and up to 4 other small or medium models. You may use an Initiative Counter during the game to deploy these models as a single group at least 9” from any enemy models. The models may be activated during the turn.

    • Ranger [T]

      This model may move over difficult terrain without Moving Cautiously.

    • Solo [T]

      If this model is Activated Directly then after it has activated you may return one of your Initiative Counters to the pool.