Knight Commander
Identity Card
Card Header: Types, size and tagline
Knight Commander
- Elite
Medium
The most heroic of the Emperor’s knights
Stats
Movement
10"
Attack
4
Support
2
Save
4+
CR
6"
Stamina
2
Abilities
- Captain (8)[L]
- Combat Discipline* [C]
- Combat Trained (2)[C]
- Commander (4)[L]
- Coordinated Strike* [A]
- Inspire [T]
Card Footer: Race and cost
Empire – Knights
Cost125
More Information
Abilities
Captain (8)[L]
Activate up to 8 friendly Troops or Civilians.
Combat Discipline* [C]
Recast any or all Combat Stones.
Combat Trained (2)[C]
Recast up to 2 failed Combat Stones. Can be used once per combat.
Commander (4)[L]
Activate up to 4 friendly or allied Elites, Troops or Civilians.
Coordinated Strike* [A]
Fight a combat against an adjacent enemy model. Both sides may benefit from support.
Inspire [T]
All models directly activated by this model gain one stamina.