Belderak Bombard

Identity Card

Card Header: Types, size and tagline

Belderak Bombard
play test
  • Object
  • Mechanical
Large

Stats

Movement
Special
Save
2+
Stamina
1

Abilities

  • Fuel [T]
  • Heavy [T]
  • Untrained [T]
  • Very Tough* [S]

Shell

Shell Stats

Movement
0"
Range
12-24"
Attack
2

Shell Abilities

  • Haphazard (4)[R]
  • Operated (2)[R]
  • Powerful [C]
  • Death From Above [R]

Card Footer: Race and cost

Delgon – Core
Cost25

More Information

  • Abilities

    • Fuel [T]

      This model does not recover stamina during the End Phase.

    • Heavy [T]

      This model may be moved up to 6” if pulled by 3 small models, 2 medium or 1 large model, or 3” if pulled by 2 small or 1 medium model.

    • Untrained [T]

      This model may not be Activated Directly.

    • Very Tough* [S]

      Re-roll a failed Tough save.

  • Shell Abilities

    • Haphazard (4)[R]

      Place a target marker within range. Cast 4 Combat Stones and scatter the impact 2” from the target for each miss (roll a D6 to determine direction). Stamina can be used to recast stones. Place a 3” template on the impact point: all models under the template are hit. Leave the target in place, if the target for the next shot is within 3” of the target then you may recast one failed CS when rolling to scatter.

    • Operated (2)[R]

      This model may be fired at the end of the turn if they did not move and there are least 2 unengaged friendly models adjacent to it.

    • Powerful [C]

      Any blows that are landed by this model must be saved with a -1 modifier.

    • Death From Above [R]

      This attack ignores the Obstructed condition.