Automata

Identity Card

Card Header: Types, size and tagline

Automata
  • Mechanical
Tiny
Dangerously unstable and explosive!

Stats

Movement
6"
Attack
1
Support
1
Save
6+
CR
0"
Stamina
3

Abilities

  • Fuel [T]
  • Gasmask [T]
  • Loyalty (Belomoch dre Harne)[T]
  • Overdrive* [C]
  • Sprint* (4)[A]
  • Unstable [T]
  • Untrained [T]
  • Vent* [A]

Card Footer: Race and cost

Empire – Core
Cost 0

More Information

  • Abilities

    • Fuel [T]

      This model does not recover stamina during the End Phase.

    • Gasmask [T]

      This model is immune to effects caused by cloud templates.

    • Loyalty (Belomoch dre Harne)[T]

      Select a friendly Belomoch dre Harne model in this force at the start of the game to be this model’s Master. While within its Master’s command range this model may be activated for free with the Master.

    • Overdrive* [C]

      Use before combat. Cast one additional Combat Stone.

    • Sprint* (4)[A]

      Move up to 4”. This ability may only be used after this model’s Basic Movement.

    • Unstable [T]

      Make a 2+ Tough save before each stamina is spent. If failed, this model Vents and is then removed as a casualty. All models under the cloud when it is placed are hit with a 2CS range attack. If this happens during a combat it ends immediately and no blows are landed by either side.

    • Untrained [T]

      This model may not be Activated Directly.

    • Vent* [A]

      Place a 3” cloud over the model. All models count as stunned while in the cloud. A stunned model loses one Combat and one Support and does not recover stamina.